Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Jason Csesznegi Newsgroups: scea.yaroze.problems.pc Subject: almost-there frustration Date: Sun, 24 May 1998 20:28:26 -0500 Organization: Illinois State University Lines: 24 Message-ID: <3568C93A.6E6@entropy.phy.ilstu.edu> Reply-To: jccseszn@entropy.phy.ilstu.edu NNTP-Posting-Host: line7048.ras.ilstu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.02Gold (Win95; U) Hello, I was just wondering if anyone could help me out with _finally_ getting my Yaroze to work. I have done some programming and stuff before, so hopefully this summer after all the setup is correct things will go smoother. My problem is that, after finally curing my errors with all of the setup and graphics and sound utilities, I can't get SIOCONS to work. If I try to run a game, or quick-start thing, if I do it exactly like the book start up guide says, I always get the message "Bad Command or Filename", which makes sense, because siocons is not in the directory the book says to run it from. However, if I go to the directory it's in, "d:\yaroze\psx\bin\", (actaully I run it from windows) and execute SIOCONS, siocons loads fine and when I go to auto (F3) and try to run a sample game, which I think would work if I just type where the auto file is (ex. d:\yaroze\wrk\terra_b2\auto), it seems like it will load, and my TV screen says "Binary Data Transfer - BWR", but my computer screen says "Can't open "maketmd.dat"", "auto commands all stop". I know that maketmd.dat is game data, why can't it open it? Also, what are all those funny siocons.his files? All help will be much appreciated. :)