Path: chuka.playstation.co.uk!news From: West Newsgroups: scea.yaroze.problems.pc Subject: Re: almost-there frustration Date: 26 May 1998 21:48:39 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 56 Message-ID: <6kfdbn$lev4@chuka.playstation.co.uk> References: <3568C93A.6E6@entropy.phy.ilstu.edu> <356A2C74.F4C7D858@netmagic.net> NNTP-Posting-Host: n28.herts.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (X11; I; SunOS 5.5 sun4m) X-URL: news://news.playstation.co.uk/356A2C74.F4C7D858@netmagic.net Elliott Lee wrote: >I had similar frustrating problems like you do now, but this is how >I eventually ended up setting up my system: > > - I copied (from the Yaroze PC CD-ROM) the "PSX" directory to > "c:\programs\psx" and the GNU stuff to "c:\programs\gnu". > - I added to my AUTOEXEC.BAT file the DJSETUP.BAT by calling it: > > call c:\programs\psx\djsetup.bat > > - I then edited the DJSETUP.BAT to make sure that all referenced > directories were correct. This should solve the path > accessibility problem you have. > - I also went into the PSX\BIN\ directory and made sure that I > could run SIOCONS.EXE and get the ">>" prompt. If you get that, > then you know that you've got your COM and IRQ stuff set up > correctly. ^_^ > - After rebooting, I just typed at the C:\> prompt "SIOCONS" and > everything worked fine. > >Good luck... >- e! > >Jason Csesznegi wrote: >> >> Hello, I was just wondering if anyone could help me out with _finally_ >> getting my Yaroze to work. I have done some programming and stuff >> before, so hopefully this summer after all the setup is correct things >> will go smoother. >> >> My problem is that, after finally curing my errors with all of the setup >> and graphics and sound utilities, I can't get SIOCONS to work. If I try >> to run a game, or quick-start thing, if I do it exactly like the book >> start up guide says, I always get the message "Bad Command or Filename", >> which makes sense, because siocons is not in the directory the book says >> to run it from. >> >> However, if I go to the directory it's in, "d:\yaroze\psx\bin\", >> (actaully I run it from windows) and execute SIOCONS, siocons loads fine >> and when I go to auto (F3) and try to run a sample game, which I think >> would work if I just type where the auto file is (ex. >> d:\yaroze\wrk\terra_b2\auto), it seems like it will load, and my TV >> screen says "Binary Data Transfer - BWR", but my computer screen says >> "Can't open "maketmd.dat"", "auto commands all stop". I know that >> maketmd.dat is game data, why can't it open it? >> >> Also, what are all those funny siocons.his files? >> >> All help will be much appreciated. :) > > Just a thought, when you copied over the files have you made sure the write-protect is changed from read-only. I got similar errors to you by not checking this.