Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Jay Ayres Newsgroups: scea.yaroze.problems.pc Subject: Re: SIOCONS Connection Problem Date: Thu, 30 Jul 1998 21:37:13 -0400 Organization: SCEA News Server Lines: 8 Message-ID: <35C11FC9.5B4AAC27@cris.com> References: <35C0E13E.9296B34A@cris.com> Reply-To: PennyA@concentric.net NNTP-Posting-Host: ts004d27.per-md.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.01 [en] (Win95; I) X-Priority: 3 (Normal) I have also discovered that when the Playstation is ready to connect, random ASCII characters are printed to the Playstation Output Window in PsCommUtil, but nothing appears there when the Playstation is not ready to connect. Because of this, I am pretty sure that PsCommUtil is getting through to the Playstation, but it just won't connect. Jay Ayres