Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: David Price Newsgroups: scea.yaroze.problems.pc Subject: Re: siocons - DTLH3000 not ready! Date: Fri, 25 Apr 1997 23:29:29 -0500 Organization: SCEA Net Yaroze News Lines: 29 Message-ID: <336184A9.5068@cris.com> References: <3360340D.1F5@cris.com> <3360E811.4843@interactive.sony.com> Reply-To: daprice@cris.com NNTP-Posting-Host: 61007d0007da.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (Win95; I) > David Price wrote: > > > > I have successfully been using PSComUtil that came with > > CodeWarrior, but I have a problem using siocons. The console > > seems to be partially communicating with siocons. > > > > I'm connected to the console on COM2. It behaves the same whether > > I'm using Win95 DOS window or when I reboot only in DOS. Pradip Fatehpuria wrote: > > > Looks like your coimmunication is bad. Have you tried it using COM1 ? > > Please make sure the serial cable is not loose and connected properly on > the back of the PlayStation and the PC. I tried COM1 (my mouse port), and it worked great. It makes it awkward because I can't use the mouse at the same time. I'll try installing another serial card that I have and see if COM3 or COM4 works. COM2 works fine with the Metrowerks PSComUtil, so there is something different about siocons. Unfortunately PSComUtil doesn't run the auto scripts that come with Yaroze programs. Thanks for the quick response. David Price