Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Kirk Bender Newsgroups: scea.yaroze.programming.2d_graphics Subject: Re: 24 bit static image Date: Wed, 11 Jun 1997 23:08:56 -0700 Organization: SCEA Net Yaroze News Lines: 16 Message-ID: <339F9278.7593@znet.com> References: <3387E8E3.2F42@znet.com> <338914e5.10286477@205.149.189.29> <338A77FB.5868@znet.com> NNTP-Posting-Host: capts-15.znet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0Gold (Win95; I) > On Sun, 25 May 1997 00:23:15 -0700, Kirk Bender > wrote: > >I'd like to load a 24 bit tim into the frame buffer >in 640x480 interlaced mode and view it, >no tmds, sprites, etc. I wrote a program that does this, it's on my site, http://www.scea.sony.com/net/yaroze/pages/kbender.html I converted some of my Kodak Photo CD images to 24 bit tim and viewed them through my Yaroze glowing on my big TV. cool... --------------------------------------------------------- Kirk Bender kbender@znet.com http://sj.znet.com/~kbender http://www.scea.sony.com/net/yaroze/pages/kbender.html