Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Linda J. Hodge" Newsgroups: scea.yaroze.programming.2d_graphics Subject: Re: Coding ? Date: Sun, 20 Jul 1997 18:07:46 -0700 Organization: SCEA Net Yaroze News Lines: 28 Message-ID: <33D2B662.41F7@earthlink.net> References: <33D120A8.63D0@earthlink.net> <33d16bb7.9449511@205.149.189.29> <33D17291.6EED@earthlink.net> <33d224b7.259227@205.149.189.29> Reply-To: hodgke@earthlink.net NNTP-Posting-Host: max3-so-ca-03.earthlink.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0C-NSCP (Win16; U) Mario Perdue wrote: > > On Sat, 19 Jul 1997 19:06:09 -0700, "Linda J. Hodge" > wrote: > > >[snip] > > > >My name is really Austin.My boss is linda. But anyway thanks for the > >info. > >The errors are all from the pad reading stuff when I compile.What should > >I include in the source for the padread stuff. > > Austin, > > I guess my first question is do these functions even exist? If not, > they need to be created. If they do, I couldn't possibly guess what is > wrong with them without first seeing them. > > Mario Well the functions are from the tuto0.c I just deleted all the hello world stuff and the interlaced things from the sony program and wrote the line function on top of the source. The only thing I want to do with the pad is make select "break" the program and thats it. So Im asuming the pad stuff from the "hello world" is correct because when it runs I press select and it breaks so I dont know whats wrong with my program,but I think I have to synchronize the pad with the vsyncs and then it will work. I am going to try and copy the source from the sony ball source and see if that works.