Path: chuka.playstation.co.uk!news1.scei.co.jp!scea!greg_labrec@interactive.sony.com From: mperdue@iquest.net (Mario Perdue) Newsgroups: scea.yaroze.programming.2d_graphics Subject: Re: Fading? Date: Wed, 30 Apr 1997 03:23:20 GMT Organization: SCEA Net Yaroze News Lines: 18 Message-ID: <3366b9d3.46847559@205.149.189.29> References: <01bc5503$d4590d40$2291b8cd@mannynaj> NNTP-Posting-Host: ind-0007-21.iquest.net X-Newsreader: Forte Free Agent 1.1/32.230 Manny, Yes, manipulating the palette would be an easy way to implement both a fade in and fade out. Some of the objects (GsSPRITE fo instance) also have RGB brightness values that can be changed to make make objects fade in and out. Mario On 30 Apr 1997 01:12:27 GMT, "Manny Najera" wrote: >Is there a way to implement fading on the PSX? Is it just a simple matter >of manipulating the palette? > >Manny Najera