Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Matt Guyot" Newsgroups: scea.yaroze.programming.2d_graphics Subject: Re: in need of assistance... Date: 23 Jul 1997 21:19:53 GMT Organization: SCEA Net Yaroze News Lines: 21 Message-ID: <01bc97af$e5fd8780$12c562cf@mattguyo> References: <01bc970d$ea6221c0$12c562cf@mattguyo> <33D5C790.4BE@interactive.sony.com> NNTP-Posting-Host: jax-fl-001.atlantic.net X-Newsreader: Microsoft Internet News 4.70.1161 Lewis, ouch... little bit embarrassed about that negative velocity thing... sorry as far as the headings... i am sure that it only lets the sprite move in 8 directions... if you rotate the sprite to about 65 degrees, it only moves in the (+) x direction... it should be imparting some y velocity to it as well... i dont know if this is because of the way i set up the math or what; but i wanted to allow lots of headings and this way just doesnt seem to cut it... if you could tell me where the examples of this type of code might be i would appreciate it... i dont have codewarrior, so if they come with that, i need another example... thx matt ps i put in the negative velocity limits... they worked like a charm... thx