Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Clint Kelly Newsgroups: scea.yaroze.programming.2d_graphics Subject: Re: changing resolutions Date: Fri, 01 Aug 1997 11:26:33 -0400 Organization: Cornell University Lines: 18 Message-ID: <33E20029.6B6E@erols.com> References: <33E1FCFE.5F42@erols.com> NNTP-Posting-Host: rkv-as4s16.erols.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.01KIT (Win95; U) Well, I just figured out that I have to use "interlaced mode" to have vertical resolutions of 480. Has anybody out there used interlaced mode in any of their programs? Is it hard? How much would I have to modify my program to use it? clint Clint Kelly wrote: > > I'm just starting my first program, and right now I'm experimenting with getting my > sprites on the screen. This program works fine when SCREEN_WIDTH and _HEIGHT are 320 > and 240, but when I change them to 640 and 480 my program doesn't display anything. > What's the problem??? > > (and if you think this looks familiar, yes, this is basically Ira Rainey's 2D tutorial > from a couple of months ago.) > > CliNt