Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Wayne K. Werner" Newsgroups: scea.yaroze.programming.2d_graphics Subject: Re: question about packet Date: 28 Aug 1997 02:05:16 GMT Organization: WermX Software Lines: 20 Message-ID: <01bcb356$a97c8280$aebf43ce@wkwerner> References: <33F2707B.41C67EA6@cpsc.ucalgary.ca> <340350B2.60DC@interactive.sony.com> NNTP-Posting-Host: port74.con2.com X-Newsreader: Microsoft Internet News 4.70.1161 How do I calculate n? Or for that mater, the largest possible memory block? -- Wayne K. Werner wkwerner@con2.com Pradip Fatehpuria wrote: > Actually 4 bytes is the tag area in the packet and 20 bytes is the size > of the largest possible primitive packet. So 20+4= 24 bytes per packet. > You may use a smaller value than 20, like (n+4) where n is the size of > the largest possible packet in your models. > > To be more accurate, you may calculate the largest possible memory block > taken by all primitives in your world and use that area as the GS packet > area. > > Pradip K Fatehpuria >