Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Linda J. Hodge" Newsgroups: scea.yaroze.programming.2d_graphics Subject: I like the "Sprite" in you Date: Wed, 22 Oct 1997 09:03:09 -0700 Organization: SCEA News Server Lines: 7 Message-ID: <344E23BD.5923@earthlink.net> Reply-To: hodgke@earthlink.net NNTP-Posting-Host: pool039-max10.so-ca-us.dialup.earthlink.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0C-NSCP (Win16; U) Hi, I've Just loaded my sprite into main memory at address "80120000" using the 'dload dark.tim 80120000' command which transfered it to screen.I then took Ira's source and changed the address and put my address in it.But when I ran the demo,my sprite did not show up,instead just a blank screen.Do I need to link the his source with my sprite?How would I go about doing that if thats the case?