Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: mperdue@l4software.com (Mario Perdue) Newsgroups: scea.yaroze.programming.2d_graphics Subject: Re: Sprite Flipping Date: Wed, 03 Dec 1997 00:21:30 GMT Organization: L4 Software Lines: 22 Message-ID: <3484a5c2.32664213@205.149.189.29> References: <01bcec86$64399780$22633ace@jack-shit> NNTP-Posting-Host: firewall.hrtc.net X-Newsreader: Forte Free Agent 1.11/32.235 Ooops, That was you who asked before. For some reason my system flagged it as a new message again. Sorry for being redundant. Mario On 8 Nov 1997 20:36:18 GMT, "Benjamen Siroshton" wrote: > >Does anyone know of a way to flip sprites, maybe with the GsSPRITE >attributes or something? I can't imagine sony not providing a way to flip >sprites. GsSortSprite can Rotate them, Scale them, make them >semi-transparent, but what about something as simple as flipping them? I am >going to try poking around with the extra GsSPRITE attribute bits. Maybe >there is something not documented about the "system reserved" bits. If you >know something already, please let me know, .. I will as well post my >findings. > >Benjamen Siroshton > >