Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Scott Cartier Newsgroups: scea.yaroze.programming.2d_graphics Subject: Re: Big Sprite ? Date: Mon, 09 Mar 1998 19:11:19 -0800 Organization: SCEA News Server Lines: 18 Message-ID: <3504AF57.559F@concentric.net> References: <35047742.522A@hotmail.com> Reply-To: dsyaroze@concentric.net NNTP-Posting-Host: ts030d22.sto-ca.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0C (Win95; I) Alex, The maximum size for a sprite is 256x256 so you'll need to break it up into two sprites. Scott > Now another prob.. ;( > > In my game i must set a big picture in the background (320*240)! > > I defined this as a Sprite set to position 0,0! > But at the edges the image was screwed up :( > > is there an other way to put this BIG picture in the background else > than to define it as a Sprite ?! > > Alex.