Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: matth@bellatlantic.net (Matthew Hulett) Newsgroups: scea.yaroze.programming.2d_graphics Subject: Re: What's DAT? Please Help Ira... Date: Wed, 29 Apr 1998 14:44:53 GMT Organization: SCEA News Server Lines: 19 Message-ID: <35473c7c.48472748@news.scea.sony.com> References: <35469e0b.10028374@news.scea.sony.com> NNTP-Posting-Host: client-119-66.bellatlantic.net X-Newsreader: Forte Free Agent 1.11/32.235 >I was leafing through Ira Rainey's 2D tutorials and noticed he zipped >all his data into *.dat files! What is a *.dat file and how do I >read/write one? Hi Zain, here is what Ira wrote back to me today (as for creating them or extracting the graphics for viewing, someone else will have to chime in): >The .dat files are just collections of all of the graphics and sound data >put together in one file, sequentially. There is no compression involved, I >just butted up all of the individual files together to make one big one. >It's just simpler than having to deal with loads of little files. Obviously >you should only consider doing this if your graphics etc are in a final >state. -Matt