Path: chuka.playstation.co.uk!news From: "George Bain" Newsgroups: scea.yaroze.programming.2d_graphics Subject: Re: GsBG and the associated mess Date: 14 Jul 1998 18:38:30 GMT Organization: SCEE Lines: 26 Message-ID: <01bdaee0$5cca21a0$f2e832a2@gbain.wav.scee.sony.co.uk> References: <01bdaecf$f87d5ab0$0100fc9d@skynet> NNTP-Posting-Host: camfw01.millennium.co.uk X-Newsreader: Microsoft Internet News 4.70.1155 Hi Antony, If you have visited my webpage then you know that I'm working on a Net Yaroze tutorial. You are indeed in luck since I started working on tile scrolling using BG this afternoon. I wanted to release the example with the rest of the lot I've already done but I'll just release just this one example. Visit my page and download it...any problems.. post them. Regards, George@SCEE Antony Arciuolo wrote in article <01bdaecf$f87d5ab0$0100fc9d@skynet>... > I am trying to set up a scrolling map based on tiles. > Right now I just want it all of one cell type (it's supposed to be a flat > grass field) ..... > Is this the proper method? Are there any example source codes for making > backgrounds in this manner? > >