Path: chuka.playstation.co.uk!news From: "Craig Graham" Newsgroups: scea.yaroze.programming.2d_graphics Subject: Re: Printf() Date: 16 Jul 1998 10:47:33 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 27 Message-ID: <01bdb0a6$d781a720$f30b0a0a@Angela1.intelligent-group.com> References: <01bdb05b$0ddcab40$0100fc9d@skynet> <35ADCB0D.17C9DA32@scee.sony.co.uk> NNTP-Posting-Host: 194.131.235.3 X-Newsreader: Microsoft Internet News 4.70.1155 James Russell wrote in article <35ADCB0D.17C9DA32@scee.sony.co.uk>... > Antony Arciuolo wrote: > > > > I have problems where the printf to the console gets cut off. > > Like: 4-bit TIM loaded successfully. > > would get displayed as: 4t TIMldd successfull. > > > > The stream to the console seems to be interrupted prematurely. Is there any > > way to cease all other functions until the printf is done displaying (would > > critical-section code be appropriate here) ? > > Since I've never heard of anyone else having such problems, it sounds to me like the data returning It happens in the CodeWarrior debugger all the time. One of the reasons I don't use it for printing diags to anymore (ARS forever). > James Craig.