Path: chuka.playstation.co.uk!scea!pro1-130.barrie.connex.net!user From: developer@woodentulip.com (Sean Kennedy) Newsgroups: scea.yaroze.programming.2d_graphics Subject: Re: laser-firing function Date: Wed, 23 Dec 1998 00:25:54 -0500 Organization: Wooden Tulip Ltd. Lines: 18 Message-ID: References: <3661BB5B.FFC0EB79@aol.com> <367EA0B8.CE2A125E@aol.com> NNTP-Posting-Host: pro1-130.barrie.connex.net > > Actually, it's a plain 2-D game. I want to have this vehicle which emits a > laser from the tip of it--if you've ever played "Amateur Wars" by Nick F you'll > know what I mean. The laser keeps traveling until it hits something. Thanks > :-) Ah, let me get my "GameBoy Developer Handbook Database" from work. I'll get back you you with some code snippets that you can look at, and then decide on how you would implement them. it is for the GB, whish is still the best system for 2D side Scroller/All Scroller. I'll try and dig it up. -ttfn -sean.