Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Scott Cartier Newsgroups: scea.yaroze.programming.2d_graphics Subject: Re: Is this possible? Date: Fri, 05 Feb 1999 12:04:57 -0800 Organization: SCEA News Server Lines: 17 Message-ID: <36BB4EE9.9825937E@vmlabs.com> References: <36bbe459.2503062@news.scea.sony.com> NNTP-Posting-Host: vmlabs29.vmlabs.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.5 [en] (Win98; U) X-Accept-Language: en If you're looking to do a fade-out effect, an easier way is to sort a transparent rectangle over top of the whole screen. Make the RGB some gray value and set the transparency type to subtractive. Doing a read-modify-write on the entire screen might take too long. Scott > I usually clear the screen by calling "GsSortClear()" > Instead of having the screen be cleared that way I want to know if I > can decrement all the values on the entire screen to produce a fading > afterimage. Like how on the new playstations that have the graphic > sound scope do it when you press triangle. > > thanks, > Jesse Palmer