Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: jamin1@psu.edu (Jamin Frederick) Newsgroups: scea.yaroze.programming.2d_graphics Subject: Re: Sending sprites to the OT Date: Fri, 06 Jun 1997 07:33:25 GMT Organization: SCEA Net Yaroze News Lines: 14 Message-ID: <3397bcc0.3016584@news.scea.sony.com> References: <01bc5cee$ae74e700$2d91b8cd@mannynaj> NNTP-Posting-Host: nbppp18.cac.psu.edu X-Newsreader: Forte Free Agent 1.11/32.235 I've tried this. Apparently, the OT ignores the second time you pass in the same object. Jamin Frederick On 10 May 1997 03:01:37 GMT, "Manny Najera" wrote: >If you send a sprite to the OT, change it's settings, then send it again, >does it cause some sort of wierd memory paradox? > >Manny Najera