Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: pbureau@odyssee.net (Patrick Bureau) Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: Problem makin' a TMD Date: Wed, 27 Aug 1997 02:07:24 GMT Organization: SCEA News Server Lines: 10 Message-ID: <34038b18.3957740@news.scea.sony.com> References: <34026175.80A4028F@ix.netcom.com> <3402AF03.42A6@interactive.sony.com> NNTP-Posting-Host: c26.Dynamic-IP.Mlink.NET X-Newsreader: Forte Free Agent 1.1/32.230 On Tue, 26 Aug 1997 11:25:07 +0100, Developer Support wrote: >You can do straight lines with the GsLINE structure, GsSortLine etc. >It's easier than using a TMD. I think Manny meant that there is no function to implement a line in 3d space. Patrick Bureau