Path: chuka.playstation.co.uk!news From: Jim Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: A reply to one of Nick's questions. Date: Tue, 09 Sep 1997 09:31:14 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 10 Message-ID: <34150952.6D6A5DF3@micronetics.com> References: <01bcbc4f$8c5a55e0$0e9f22cf@SmarttNet.smartt.com> <3414FD7E.2EE5@bc.sympatico.ca> NNTP-Posting-Host: jim.micronetics.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.01 [en] (Win95; I) X-Priority: 3 (Normal) Nick Porcino wrote: > Question: Do normals in TMDs have to be of unit length, or will any old > normal do? > Nick, they have to be normaized. But remember ONE=4096 so you will have to scale em a bit. Jim