Path: chuka.playstation.co.uk!chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Nick Porcino Newsgroups: scea.yaroze.programming.3d_graphics,scee.yaroze.programming.3d_graphics Subject: Re: 3D -- Please, please help! Date: Thu, 18 Sep 1997 22:20:28 -0800 Organization: SCEA News Server Lines: 15 Message-ID: <342219A9.DD0@bc.sympatico.ca> References: <3420B843.17E3@ix.netcom.com> NNTP-Posting-Host: vcta01m04-63.bctel.ca Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01-C-SYMPA (Macintosh; I; PPC) Xref: chuka.playstation.co.uk scea.yaroze.programming.3d_graphics:128 scee.yaroze.programming.3d_graphics:316 Re your long message - how about posting your code? you could e-mail me a zip archive if it's too big to post, and I'd be willing to take a look. (Nick_Porcino@bc.sympatico.ca) I've got a program *almost* working which does everything it sounds like you're trying to do (except under really weird circumstances I haven't tracked down yet, I too get a squashed prism). I'd post my code for people to look at, except I just had a revelation about TMD structures and am massively revising the library I'm working on. And it's gonna support bones within the TMD framework. Yeah, me'n'my bones again... - nick