Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: mperdue@hrtc.net (Mario Perdue) Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: 3D & 2D Date: Sun, 19 Oct 1997 23:23:59 GMT Organization: SCEA News Server Lines: 18 Message-ID: <344a9617.30486737@205.149.189.29> References: <01bcdcc7$d04ad8e0$a9b664ce@jack-shit> NNTP-Posting-Host: firewall.hrtc.net X-Newsreader: Forte Free Agent 1.1/32.230 On 19 Oct 1997 19:43:40 GMT, "Benjamen Siroshton" wrote: > > I am having problems using a GsSPRITE with my 3D objects. Should I be >having a problem or should these two types be able to intermingle just >fine? I can see my 3D stuff but the sprite refuses to show itself. Do I >have to leave behine GsSPRITE? and simply use a 2D plane and pretend it is >a sprite? Any help greatly appreciated. Thanks. > Ben, Drawing the sprite on a 2D plane is the best approach. That way you can position the sprite where ever you want in 3D space and have it drawn correctly. Mario