Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Nathan Miller" Newsgroups: scea.yaroze.programming.3d_graphics Subject: 3D Model Polygon Count Reduction Date: Mon, 3 Nov 1997 23:13:59 -0800 Organization: SCEA News Server Lines: 6 Message-ID: <63mhmj$drj7@scea> NNTP-Posting-Host: 172-210-132.ipt.aol.com X-Newsreader: Microsoft Outlook Express 4.71.1712.3 X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 AHHHHH! I have been trying to reduce my 3d models from over 1000 polys to less than 500. Does anyone know of a good reduction program? I have tried Lightwave 5.5, but it just deletes poygons and leaves holes. Does anyone know how to do it in 3ds Max?