Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Roy Glover Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: PushMatrix(), PopMatrix()? Date: Tue, 04 Nov 1997 04:01:53 -0800 Organization: SCEA News Server Lines: 5 Message-ID: <345F0EB1.C27236FB@iname.com> References: NNTP-Posting-Host: 1Cust166.tnt1.san-fernando.ca.da.uu.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.03 [en] (Win95; U) The matrix referred to by PushMatrix and PopMatrix is the hardware matrix in the GTE. This matrix is set by GsSetView2 or GsSetRefView2, so the Push and Pop functions allow temporary saving and then restoring of this matrix.