Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Kevin Davis" Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: SCREWED UP POLYS Date: 8 Dec 1997 03:38:30 GMT Organization: SCEA News Server Lines: 8 Message-ID: <01bd038b$06f503e0$dd0ac898@kd-home> References: <34843CB3.41F@earthlink.net> NNTP-Posting-Host: 200-10-221.ipt.aol.com X-Newsreader: Microsoft Internet News 4.70.1162 Have you downloaded and used Timtool to make sure that the *.tim texture isn't overlapping anything? Linda J. Hodge wrote in article <34843CB3.41F@earthlink.net>... > Hi I just wanted to know the possible causes why my texturwes do not > display on the polys? >