Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Manny Najera Newsgroups: scea.yaroze.programming.3d_graphics Subject: Where to place my normals? Date: Mon, 05 Jan 1998 19:52:20 -0600 Organization: SCEA News Server Lines: 8 Message-ID: <34B18E53.B74AAAC5@ix.netcom.com> NNTP-Posting-Host: dgr-il2-01.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.01 [en] (Win95; I) X-Priority: 3 (Normal) I haven't seen much information posted about how to use normals in a polygon. The only coordinates I've seen given to a normal were just variations of the same three numbers: (0, 4096, 0). For a regular square polygon, where the center is at (0, 0, 0), and the sides are ten units long, what would be the coordinates of the normal? Manny Najera