Path: chuka.playstation.co.uk!news From: "Parrott D.H. CSM BSc/SoftEng 3" Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: Sample of Multiple OT's Date: Fri, 13 Feb 1998 14:22:08 +0000 Organization: University of the West of England, Bristol Lines: 22 Message-ID: <34E45710.3B4A@csm.uwe.ac.uk> References: <01bcfa22$e2879660$def4ad98@kd-home> <347E57BE.6FC3@charlie.cns.iit.edu> NNTP-Posting-Host: portal.uwe.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (X11; I; SunOS 5.5.1 sun4u) To: fedeedw@charlie.cns.iit.edu Ed Federmeyer wrote: > I uploaded a new file called "crush1.zip" to my Web page. The "game" > (such > as it is) is a work in progress, so it has many rough edges. > > But it demonstrates the "multiple OT" technique. If you look at line > 177 of tmdobj.c, you'll see a function tmdobj_draw2(), which sorts the > player .TMD into it's own PlayerOT. Then the next function, > tmdobj_draw2_finish(), sorts that PlayerOT into the WorldOT. > > P.S. My Web page is > http://www.scea.sony.com/net/yaroze/pages/efedermeyer.html hello, I would like a copy of crush1.zip but as I am from the european yaroze site I cannot access you web page directly. I tried accessing your page via the european server's copy but the ftp directory was empty. Anywayz you would be doing me a favor if you could make the file available somewhere else or if you could mail it to me. Ta. Dominic.Parrott@csm.uwe.ac.uk