Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Manny Najera Newsgroups: scea.yaroze.programming.3d_graphics Subject: Drawing off the screen Date: Tue, 17 Feb 1998 22:02:03 -0600 Organization: SCEA News Server Lines: 11 Message-ID: <34EA5D3A.D900CADF@ix.netcom.com> NNTP-Posting-Host: dgr-il3-11.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.01 [en] (Win95; I) X-Priority: 3 (Normal) I need to know how to draw off of the regular screen. I've looked at the SCEE demo on the subject, but I could only figure out a little bit of it. Every frame, I want to draw to 760x256. So, I use PutDrawEnv to change the DRAWENV variable. The only thing I don't understand is the ofs property of the DRAWENV. If I want to draw to the same space every time, should these just be zero? Manny Najera