Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Joshua Meeds Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: How to wrap a texture on a object Date: Sun, 12 Apr 1998 18:19:23 -0700 Organization: SCEA News Server Lines: 19 Message-ID: <3531681B.A74DD9F6@sinclair.net> References: <35305fc9.4344988@news.scea.sony.com> NNTP-Posting-Host: dreamer.sincom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (Win95; I) The next version of RsdTool was supposed to include the ability to wrap textures around models, but it never was released. Patrick Bureau wrote: > > Hello everybody, > Is it possible to wrap a single texture around a whole > object instead of putting one on each face? The Oden demo seems to be > able to achieve this but I think that the wrap must be encapsulated in > the TMD file because I can't see anything unusual in the code. Any > help would be great! > > Patrick Bureau -- - Dreamwriter Dragon dreamer@sinclair.net -==UDIC==-