Path: chuka.playstation.co.uk!news From: Byron@snsys.com (Byron Atkinson-Jones) Newsgroups: scea.yaroze.programming.3d_graphics Subject: Translucency levels (transparent TMD's) Date: Mon, 11 May 1998 09:28:39 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 17 Message-ID: <3556c410.476415@news.playstation.co.uk> NNTP-Posting-Host: byron.snsys.com X-Newsreader: Forte Free Agent 1.11/32.235 Hi, Got my Yaroze on Friday and converted a 2-D game of mine into 3-D as a learining exercise using the tutorial by Passmore (excellent tutorial - well recommended!!!). I came to a point where I wanted to dynamically change the translucency level of my TMD's. On the pro development system I could do this with sprites by changing the brightness levels (r,g,b) but how do I do this with a TMD. I am guessing that I have to hack into the TMD structure directly.... Anyone know how to do this? Byron.