Path: chuka.playstation.co.uk!news From: doglife Newsgroups: scea.yaroze.programming.3d_graphics Subject: Query on 3d animation Date: Mon, 27 Jul 1998 21:07:12 +0900 Organization: PlayStation Net Yaroze (SCEE) Lines: 30 Message-ID: <35BC6D6E.263444ED@cyberdude.com> NNTP-Posting-Host: 202.12.95.99 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (WinNT; I) Hi, I am currently doing a research on yaroze for my school and now trying on 3D character animation. After serching thru the members website and reading the news group, there are still something I am unsure off and hope that u guys will help me out on this 1) From the demo on the members website (found under the new FTP demo download section), there is this sample using a .tod file to do character animation. How is the tod file generated and is there a tool for it? 2) And in the dino demo (found under the old FTP demo download section), a similiar file with the extension .vdf is used for storing character animation. How is the file being generated and again, is there a tool for it? For this question, I am just giving it a shot... 3) I found out that there are many ways on doing the animation like .tod file (found in the member website), .vdf (from the dino demo), and by using RsdAnim (cool tool u got there, Craig) etc... Is there a standard way to do 3d character animation? If no (of course not!), which method is most likely to be use and what are the method being use in commercial game (like FF7, Tomb Raider etc...)? Thanks! Doglife