Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: John Colosi Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: Anyone know a good cheap or free modeler? Date: Tue, 13 Oct 1998 09:53:40 -0400 Organization: NSI Lines: 27 Message-ID: <36235B64.87AA1450@internic.net> References: <34FE29FE.8112F75D@sinclair.net> <6iinid$jpr13@chuka.playstation.co.uk> <36223A11.EF9EC62@internic.net> <3623006B.60A2F15C@hinge.mistral.co.uk> NNTP-Posting-Host: broncos.internic.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.03 [en] (X11; I; SunOS 5.6 sun4u) Craig Graham wrote: > John Colosi wrote: > > > Can anyone offer info on tools to produce .dxf files. Many of us have been > > working in 2D alone. Can you help, or offer some price guidelines (how much would > > you pay for a good tool to produce these files?) > > "Blender" for Linux is very comprehensive but not exactly easy to to use - it's some > gamecompany's (neo-geo?) in-house design tool that they released as freeware. As such > it's very > targeted at games with fine control of faces and textures and the ability to do walk > through's > of a scene easily. > > > -jc > > Craig. I am replying to my own message. I found a tool called sPatch which is freeware. It allows you to create objects using splines. You can export these objects as dxf files (bingo). I gave it a few minutes and it began to make sense. I found it at http://home.earthlink.net/~mclifton/spatch.html Give it a try. -John