Path: chuka.playstation.co.uk!news From: "Angel Sastre" Newsgroups: scea.yaroze.programming.3d_graphics,scee.yaroze.programming.3d_graphics Subject: triangles and things Date: Sat, 24 Oct 1998 19:38:25 -0700 Organization: PlayStation Net Yaroze (SCEE) Lines: 35 Message-ID: <70t72i$5iq2@chuka.playstation.co.uk> NNTP-Posting-Host: 194.83.127.74 X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Xref: chuka.playstation.co.uk scea.yaroze.programming.3d_graphics:298 scee.yaroze.programming.3d_graphics:955 hi! i'm trying to port my little 3dengine from dos to yaroze. But my 3dengine heavily relies on a very simple 'draw_triangle ()' function, which I can't seem to find on the yaroze libraries. so i was hoping that someone would tell me how i can get the playstation to draw a simple two-dimensional triangle for me. note that i said *two-dimensional* ie all the matrix transformations hace already taken place, and the traingles fed into this function would be *in screen coordinates*. the only idea i have so far is to basically add the new triangle to an OT every time it's called. This is somewhat hard because i don't know how OTs are organised. Okay so they're just pointing to a list of packets...but what are these packets anyway? what are they like 'inside'? please, i really need this info. i'm new to his yaroze thing so please do excuse me if i'm missing something out :-D thanks for reading, angel sastre aka reboot / incognita ****** please reply to ams50@bton.ac.uk as well as to the newsgroup i don't wanna miss any of your anwers ;-D ******