Path: chuka.playstation.co.uk!news From: Craig Graham Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: 3d problem Date: Wed, 28 Oct 1998 09:27:54 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 32 Message-ID: <3636E39A.8BAF6B6C@hinge.mistral.co.uk> References: <7100bv$eeg2@scea> <711c2l$5iq7@chuka.playstation.co.uk> <7166gi$eeg5@scea> NNTP-Posting-Host: d1-s32-64-telehouse.mistral.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; I) Use the -Y-Z switch for 3DS Max DXF files. Craig. THE DJINN wrote: > thanks for the info but im a little confused on how to do that, > im using the dxf2rsd program that came with the ny, but cant find anything > on reversing the normals. > > Stefano Provenzano wrote in message <711c2l$5iq7@chuka.playstation.co.uk>... > >Hi, > >try to reverse normals in the conversion utility. > > > >Ciao. > > > >Stefano > > > >THE DJINN ha scritto nel messaggio <7100bv$eeg2@scea>... > >>hi, > >>i have this problem where i make a 3d object in 3d studios max and when i > >>bring it to the ps, some faces become transparent or something. any > >>suggestions? > >>thanks > >>DJINN > >> > >> > > > >