Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: "THE DJINN" Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: 3d problem Date: Wed, 28 Oct 1998 09:42:08 -0500 Organization: SCEA News Server Lines: 41 Message-ID: <7179ka$eeg6@scea> References: <7100bv$eeg2@scea> <711c2l$5iq7@chuka.playstation.co.uk> <7166gi$eeg5@scea> <3636E39A.8BAF6B6C@hinge.mistral.co.uk> NNTP-Posting-Host: resnet192-20.resnet.buffalo.edu X-Newsreader: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 thanks alot fellas! im one step closer to creating my game. -DJINN Craig Graham wrote in message <3636E39A.8BAF6B6C@hinge.mistral.co.uk>... >Use the -Y-Z switch for 3DS Max DXF files. > >Craig. > >THE DJINN wrote: > >> thanks for the info but im a little confused on how to do that, >> im using the dxf2rsd program that came with the ny, but cant find anything >> on reversing the normals. >> >> Stefano Provenzano wrote in message <711c2l$5iq7@chuka.playstation.co.uk>... >> >Hi, >> >try to reverse normals in the conversion utility. >> > >> >Ciao. >> > >> >Stefano >> > >> >THE DJINN ha scritto nel messaggio <7100bv$eeg2@scea>... >> >>hi, >> >>i have this problem where i make a 3d object in 3d studios max and when i >> >>bring it to the ps, some faces become transparent or something. any >> >>suggestions? >> >>thanks >> >>DJINN >> >> >> >> >> > >> > > > >