Path: chuka.playstation.co.uk!news From: "Peter Dollochan" Newsgroups: scea.yaroze.programming.3d_graphics,scee.yaroze.programming.3d_graphics Subject: Re: 3d tiling and ripping Date: Sun, 31 Jan 1999 01:54:30 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 22 Message-ID: <790dgh$6fv4@chuka.playstation.co.uk> References: <7908of$6fv3@chuka.playstation.co.uk> NNTP-Posting-Host: modem-83.artist.dialup.pol.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Xref: chuka.playstation.co.uk scea.yaroze.programming.3d_graphics:337 scee.yaroze.programming.3d_graphics:1171 Hi try oversizing your tiles slightly. Pete. Nathan Miller wrote in message <7908of$6fv3@chuka.playstation.co.uk>... > >That isn't exactly right, but you get the idea. It looks good, except for >the edges of the tiles rip and cause random black lines all over the screen. >Any help? > >Thanks, > >Nathan Miller > >