Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: "Charles Nicholson" Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: I'm confused Date: Fri, 26 Feb 1999 13:02:18 -0500 Organization: SCEA News Server Lines: 18 Message-ID: <7b6nk9$aag3@scea> References: <7b6n6l$aag2@scea> NNTP-Posting-Host: chnicholson.vassar.edu X-Newsreader: Microsoft Outlook Express 4.72.3155.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 On a related note, upon receiving .ase's from a friend of mine, i have decided to put to rest the project i WAS working on, which was starting to look surprisingly like the old DEU (Doom Editing Utilities) for the pc, but a psx port for hi-res. If anyone feels so inclined to pick up where i left off, it supports vertex/line segment editing, and has the framework for sectors and side definitions laid but not coded. You can multiple select + drag vertex/line segs. it's about halfway done, and if anyone was thinking of writing a 2.5d doom engine for the yaroze but didn't have any map editor ideas, check it out. -charles anon. access enabled ftp://143.229.106.203/mapedit.zip