Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: mperdue@iquest.net (Mario Perdue) Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: Texture-mapping Date: Thu, 19 Jun 1997 14:57:50 GMT Organization: SCEA Net Yaroze News Lines: 16 Message-ID: <33a94870.1405404@205.149.189.29> References: <33a8af76.10325360@gateway> NNTP-Posting-Host: firewall.hrtc.net X-Newsreader: Forte Free Agent 1.1/32.230 On Thu, 19 Jun 1997 04:04:56 GMT, pbureau@odyssee.net (Patrick Bureau) wrote: >Could someone tell me how to show a texture-mapped object? I'm >currently using tuto0.c from the 3d.zip package to manipulate my >object. I made a cube, saved it in RSD format and added my texture >using RSDTOOL. Now what! If someone could show me a step-by-step >procedure it would be great! > To be perfectly honest, I havn't really played with this yet. I guess I'll have to work it into my schedule soon. Hopefully someone who has done this can step forward and help you (and me) out here. If not, I'll get back as soon as I figure it out. Mario