Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Fred Flintstone" Newsgroups: scea.yaroze.programming.3d_graphics Subject: Motion Set Data Date: 12 May 1997 15:10:52 GMT Organization: Slate's Gravel Pit Lines: 16 Message-ID: <01bc5ee7$4364b120$be8fb5cc@furlough> NNTP-Posting-Host: potomac.medifax.com X-Newsreader: Microsoft Internet News 4.70.1155 Guys, my project requires lots of motion data. I figure I can get it from Viewpoint easy enough, but here is the question: How do I use it?? I originally thought that you would just use it to make multiple frames of animation for your character, and then basically use the flip-book style animation on it. Recently, I've though about trying to interpolate the data into "limb movements", and then writing a system that moves the characters limbs based on this data. What do you guys think?? Am I even close?? If you would opt for the latter, are there any examples anywhere??