Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Benjamen Siroshton" Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: low-level GTE and GPU Date: 1 Jul 1997 23:02:47 GMT Organization: First DataBank Lines: 22 Message-ID: <01bc8673$c98aa940$5271df26@disintegration> References: <33AFFD9B.5545@eecs.tulane.edu> <33b06d76.180761@205.149.189.29> <33B085CE.5421@eecs.tulane.edu> NNTP-Posting-Host: pluto.firstdatabank.com X-Newsreader: Microsoft Internet News 4.70.1155 Even so, I think this information should be available. Even if they don't support it, exploration is the whole point of being a hobbiest. The information should be available. If sony doenst support it, us users will. Isn't this more or less the point of the Yaroze? I say gives all hardware specs. Information to take advantage of all the hardware. We payed a good amount of money, why not code to the bare bones?? Let's really see what we can make this Yaroze do! Benjamen Siroshton J.J. Hoesing wrote in article <33B085CE.5421@eecs.tulane.edu>... > > The whole intent of the Net Yaroze package is to be an inexpensive > > system for hobbiest development. Support needs to be kept to a minimum > > to keep costs low. Because of this, Net Yaroze is a library-based > > development system and does not include the low-level programming > > support. Board and chip level support is provided to developers in > > Sony's commercial licensing program. >