Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "J.J. Hoesing" Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: low-level GTE and GPU Date: Fri, 04 Jul 1997 12:25:16 -0500 Organization: SCEA Net Yaroze News Lines: 14 Message-ID: <33BD31FC.32B6@eecs.tulane.edu> References: <33AFFD9B.5545@eecs.tulane.edu> <33b06d76.180761@205.149.189.29> <33B085CE.5421@eecs.tulane.edu> <01bc8673$c98aa940$5271df26@disintegration> <33B9B6BB.581A@eecs.tulane.edu> <5pdd9e$8c1@chuka.playstation.co.uk> Reply-To: hoesing@eecs.tulane.edu NNTP-Posting-Host: 161.new-orleans-002.la.dial-access.att.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01Gold (WinNT; I) Gil Jaysmith wrote: > Sony might be figuring that (as with e.g. the BBC Micro and the > Advanced User Guide) if people want to know the complicated stuff, > they'll take one of the things apart and figure it out. As you say, > you're supposed to be the hobbyists with the time on your hands to > work out what hasn't been given to you ;=) But I'm an honest person who signed a contract saying that I wouldn't attempt to reverse engineer anything. Now where did I put that disassembler... J.J. P.S. if there are any lawyers in the room notice the :-)