Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Nick Porcino Newsgroups: scea.yaroze.programming.3d_graphics Subject: Re: Super? Date: Wed, 09 Jul 1997 23:14:31 -0800 Organization: SCEA Net Yaroze News Lines: 10 Message-ID: <33C48BD4.2275@bc.sympatico.ca> References: <33C32C90.6601@earthlink.net> NNTP-Posting-Host: vcta01m02-110.bctel.ca Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01-C-SYMPA (Macintosh; I; PPC) local screen is what you can see with perspective and what not. world is the transform that swings everything around so that you're at 0,0,0 and facing up. I don't know which the theoretical screen is - is there a function call you're referring too? If you have have a local coordinate system on an object, super is the coordinate system that object is dependent on. eg - lower arm super is upper arm. upper arm super is body. body super is world. -nick