Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Manny Najera Newsgroups: scea.yaroze.programming.3d_graphics Subject: Wireframe stuff Date: Wed, 30 Jul 1997 18:39:02 +0000 Organization: SCEA Net Yaroze News Lines: 9 Message-ID: <33DFD095.4CA05698@ix.netcom.com> NNTP-Posting-Host: ara-il9-04.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.01 [en] (Win95; I) X-Priority: 3 (Normal) I want to make a cube out of GsGLINEs. Right now, I have all eight points of the cube represented by vectors. Each frame, I translate each of the vectors according to the camera angle, so the cube moves like it's supposed to. I don't remember how to convert the xyz coordinates to xy ones, and I need to do this so I can draw lines between the points. Can anyone tell me how this is done? Manny Najera