Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Manny Najera Newsgroups: scea.yaroze.programming.3d_graphics Subject: Accessing the vertices Date: Sun, 10 Aug 1997 21:16:43 -0500 Organization: SCEA Net Yaroze News Lines: 7 Message-ID: <33EE760B.AD778C3E@ix.netcom.com> NNTP-Posting-Host: ara-il7-47.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.01 [en] (Win95; I) X-Priority: 3 (Normal) To access each vertex of a tmd, I have a pointer of tmd_vert type that points to the vert_top property of the tmd_obj. How do I know when I've reached the end of the vertex data? Does the pointer I'm using point to NULL when I've read the last vertex? Manny Najera