Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Don Thomas" Newsgroups: scea.yaroze.programming.3d_studio Subject: Re: Getting texture maps onto the Yaroze Date: 31 Jul 1997 01:51:22 GMT Organization: SCEA Lines: 79 Message-ID: <01bc9d55$aead3860$e44231a2@DonThomas.interactive.sony.com> References: <33DFBC50.156@sprintmail.com> NNTP-Posting-Host: 206.41.6.40 X-Newsreader: Microsoft Internet News 4.70.1161 Jack, >>This is a re-post of my previous message which someone chose to delete >>instead of answering. If deleted again, I will just email it to everyone I can find. Both messages still appear in my browser. It sounds like you have your browser set not to show messages you have already read. >>I have several models made in 3D Studio and saved as .3ds files, >>complete with texture map data and keyframe data, including 96 animation >>positions on 30 or so sub-objects. Should look great on the Yaroze. >> >>But seems there is no way short of buying the $30k Developer's package >>for the Playstation that I am going to get the .3ds data to the Yaroze. I am empathetic with anyone's desire to perform specific programming tasks if they find them difficult for any reason. I know I have been terribly frustrated in the past when I found it difficult to do things I wanted to do. >>I have not been able to find ANY program for less than several thousand >>dollars that will read my .3ds files and create Yaroze-compatible (i.e, >>.rsd or .tmd) files and also retain the texture map data, and it looks >>as though I will have to wrench the keyframe data out of the .3ds files >>some other way anyway! Again, I appreciate your frustration, however, you are flirting with professional tasks that might well require professional tools. Therefore, it is reasonable to expect that you may have to pay professional prices to solve specific programming tasks you may have... or write your own converters. Net Yaroze is an introductory, hobbyist-grade development system and is offered with the clear disclosure that it is not a commercial grade development system. A common difference between low level and high level development systems are the tools provided as well as the availability of support. >>So far no one at Sony has been of any help, and the one program I could >>find out about (SoftImage) that will interface neatly with a Playstation >>requires a plugin that is sold only if you have the $30K Playstation >>license. It appears to me that your original post was made just yesterday. I'm not sure how fast you expect replies. With regard to professional systems, there are many software tools available to professional programmers and their availability is protected by licensed agreements between the companies involved. >>I am beginning to feel that Sony is sadly lacking in support for >>purchasers of the Net Yaroze, and I don't know how they expect to build >>a grass roots Playstation software community with that attitude. Net Yaroze support, as described by your Net Yaroze license agreement, is made available by shared interactions between other Net Yaroze members on a Web Site hosted and monitored by Sony. Net Yaroze members will not receive commercial-level support or have access to many commercial-grade tools. >>Perhaps the name should should be changed from "Let's Do It!" to "Do it >>Yourself!" or maybe "Go away kid, you bother me!". >> >>Well, a new Nintendo should be available soon.... It's a shame that you choose to post sour sentiments in a forum established for your benefit. You are the one having posted your message twice while claiming that the first one was deleted. Meanwhile, I see both of them in my browser. Although we have every right to censor our own databases and newsgroups, no one deleted your message. I do suggest that you spend some time to look into issues before committing yourself financially or verbally especially in an arena where people would love to help you if we can. You might like to know that I have spoken with some people internally and we hope to soon posting some 3D Studio plug-ins that may help you. If they do not help you, feel free to post your concerns and, hopefully, somone may have other solutions for you to try. --Don Thomas SCEA