Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: mperdue@hrtc.net (Mario Perdue) Newsgroups: scea.yaroze.programming.3d_studio Subject: Re: Getting texture maps onto the Yaroze Date: Thu, 31 Jul 1997 05:26:48 GMT Organization: SCEA Net Yaroze News Lines: 95 Message-ID: <33e01216.45642164@205.149.189.29> References: <33DFBC50.156@sprintmail.com> <01bc9d55$aead3860$e44231a2@DonThomas.interactive.sony.com> <33E0087C.5A96@sprintmail.com> NNTP-Posting-Host: firewall.hrtc.net X-Newsreader: Forte Free Agent 1.1/32.230 On Wed, 30 Jul 1997 20:37:32 -0700, Jack Bowman wrote: >[snip] >> Again, I appreciate your frustration, however, you are flirting with >> [snip] >> >Pardon me, but this is a cop out. From the Net Yaroze User's Guide: > >"Net Yaroze is a revolutionary project which enables anyone to create >PlayStation applications by using range of Net Yaroze devolopment tools >on a personal computer..." You should really read to the end of the sentence, then to the end of the paragraph. My copy of the User Guide says: Net Yaroze is a revolutionary project which enables anyone to create Playstation applications by using a range of Net Yaroze development tools on a personal computer connected to a special Net Yaroze PlayStation. Net Yaroze applications can be posted on an exclusive Net Yaroze web site to be shared and enjoyed by other members. The Start Up Guide says: The Net Yaroze Starter Kit is an integrated environment for developing PlayStation software on your personal computer. Work developed on a PC can be played by downloading to a special PlayStation, available only to Members of Net Yaroze. > >Note the use of the name "PlayStation". Not qualified with "Net >Yaroze". Also note the term "range of Net Yaroze development tools" > Note the use of "special Net Yaroze PlayStation" and "special PlayStation" throughout the manuals, web site and other literature. I can't believe you missed it. >Nowhere in any documentation does the term "hobbiest-grade" occur. We >only see that one after paying our money and accessing the web site. Sony has gone to great lengths to stress that the Net Yaroze system is a sub-set of the professional system. Anywhere I have seen the question "What is Net Yaroze?" the answer has always been "A hobbyist's development kit that allows anyone to write game programs to run on the special Net Yaroze PlayStation." >I personally have programmed 3 successful 3D games, and undertook to do a >"feasability study" for a playstation game so that my client could raise >the capital for your license and further development. The sale of the >Yaroze was pitched to my client by Sony for that purpose and I think it >negligent that Sony should not have thought to provide the proper tools >on either a CD or the web site to enable commonplace tools like 3D >Studio to be used to create data for the Yaroze. > >Actually, I would like to know how many of us Net Yaroze "members" paid >out the $800-$900 for a "hobbiest" system without any intention of at >least eventually developing a "professional" (i.e, commercial) >application. I would guess that many members intend to write a "professional" game that they hope they can get a licensed publisher to release them. I would also guess that the vast majority of the members understand that the Net Yaroze system is not a professional development system. >I was told today by a friend that Sony does indead have a plugin for 3D >Studio that will generate .rsd files, and is willing to distribute it to >Net Yaroze users, but perhaps there is some communication failure >between the developers of tools for the Playstation and the people who >are supporting the Yaroze website. Have you guys really asked about the >office on our behalf? In Don's words: "You might like to know that I have spoken with some people internally and we hope to soon be posting some 3D Studio plug-ins that may help you. If they do not help you, feel free to post your concerns and, hopefully, somone may have other solutions for you to try." > >> It appears to me that your original post was made just yesterday. I'm >> not sure how fast you expect replies. > >Please check the 3D section where essentially the same questions were >asked 2 weeks ago (unanswered). I have, and you are right. I appologize for missing your question. I admit that I didn't/don't have an answer for you, but I should have found someone who does. Perhaps the plug-ins will provide the support you need. I'll try to keep you posted on their status. In the future I would ask that you post a reminder if I you don't get a response in a reasonable period. Mario