Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: Joseph Tatham Newsgroups: scea.yaroze.programming.codewarrior Subject: Debugging, making, editing, environment woes Date: Mon, 28 Apr 1997 21:26:25 -0400 Organization: SCEA Net Yaroze News Lines: 34 Message-ID: <33654E41.2E4F@ma.ultranet.com> NNTP-Posting-Host: d9.dial-15.mbo.ma.ultra.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0C-GZone (Win95; I) CC: support@metrowerks.com I am using Win 95. In the order of importance... 1) I can't get stepping in debugger to work. For instance, using the Check example in the code warrior directory, I stop at the first executable line, and then start stepping through the program. Things go fine until I hit the VSync() call, and then control never returns to the debugger. I have tried 115200 and 57600 rates, doesn't seem to matter. (I am trying to step *over* that call ctrl-s) 2) Why can't I spawn the debugger from the IDE (Integrated, right?)? 3) The debugger seems to be really really touchy. In order to really get it working reliably, I have to restart every time I do a new download. 4) I did a "remove all binaries" when I was compiling, and now I cannot compile -- when it goes to link, it can't overwrite the .pse/.pxe file. I created a new project and started over (and didn't use the remove all binaries button) and things are going fine. I won't hit that button again. 5) When compiling, and the error window comes up, and highlights my code, the highlighting stays around after I close the error window, and it makes things temporarily screwy in the editor. 6) The editor needs to be configurable. The arrow keys stink for navigation. I want to be able to define my own control/navigation keys. On the bright side, I haven't had any performance problems. Pentium 166, 64 meg memory. -joe