Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: "Wayne K. Werner" Newsgroups: scea.yaroze.programming.codewarrior Subject: Re: Target management Date: 26 Jul 1997 06:24:05 GMT Organization: SCEA Net Yaroze News Lines: 23 Message-ID: <01bc998c$7a953040$90bf43ce@wkwerner> References: <01bc96ef$e4511340$9dbf43ce@wkwerner> <01bc988b$33c8b940$a0bf43ce@wkwerner> <5raicj$72g3@scea> NNTP-Posting-Host: port44.con2.com X-Newsreader: Microsoft Internet News 4.70.1155 Ah ha! I see what I was doing wrong. The add files function is working correctly. Am I wrong, however, in assuming that only the files that are part of an individual target should be shown in the project window when a target is displayed? That is what threw me off. I assumed that when I was looking at target A that only the files that are part of that target would be displayed, not the files included in B and C as well that are not part of A. I do note that there are no file details listed for those not part of the currently selected target. While I have your attention... What is going on with the .pse files. What are these puppies? The target file under Target/MIPS Project is specified as a .pse file, yet .pxe files are created as well and these are the playstation executables. Any enlightenment? Sincere thanks, -- Wayne K. Werner wkwerner@con2.com