Path: chuka.playstation.co.uk!news1.scei.co.jp!scea!greg_labrec@interactive.sony.com From: "Wayne K. Werner" Newsgroups: scea.yaroze.programming.codewarrior Subject: Merging libps.a.lib with my filedelete function Date: 27 Jul 1997 23:14:31 GMT Organization: SCEA Net Yaroze News Lines: 18 Message-ID: <01bc9ae2$cb2335a0$79bf43ce@wkwerner> NNTP-Posting-Host: port21.con2.com X-Newsreader: Microsoft Internet News 4.70.1155 I am trying to merge my file delete with the standard playstation library. If I turn on the linker, the resulting library contains only the code for my file delete function (40 bytes code, 45 bytes data) according to the project window listing, and none of the ps lib funcs are available (link errors galore). This despite a reported file size of 35K. If I turn off the linker (this makes sense to me, I am building a lib, not linking an executable) then my file delete source won't compile and no output is generated. This looks like another disadvantage to not being able to access my objects outside of a particular target and thus have access to a library manager. Can anyone help me get going here? Thanks, -- Wayne K. Werner wkwerner@con2.com